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The Version of Chinese Fortnite

The Version of Chinese Fortnite Runs Out in November


The version of Chinese Fortnite, Citadel Knight, a two-week edition of the popular Chinese games, will close this month.

Epic Games, the owner of Fifteenth, has not yet revealed the reason for its decision to close the archery game.

  • According to the announcement, the game, which will be available for two years of “testing” in China, ends on November 15.
  • China sets strict limits for children to play online.
  • According to the announcement, two weeks before the scheduled expiration, the latest game-style game was stopped by new registrations on November 1.

The game was first launched in China in 2018 in partnership with the Version of Chinese Fortnite tech companies Tencent. Many Western games are set to change dramatically both culturally and culturally in the Chinese market.

China’s Video Game Controller:

  • The Citadel Knight multiplayer game includes many changes from the original two weeks. Including action steps, and there are no “subtle actions” to toppe in the game with real money to buy.
  • In August, China’s Video Game Controller announce. Those people under the age of 18 limit to one hour of online play on Fridays, weekends, and public holidays.
  • The government has long been concerned about how much time young people spend playing games. For example, the official media called online games “spiritual opium” earlier this year.
  • Announcing the breakdown of APEC games, he wrote, “Thanks to all five Chinese players who participated in the beta and used the Beatles with us.”
  • The company declined to comment further, announcing the closure.

Chinese Media Analyst By Kerry Allen:

  • Although Fortnite has been reaching mainland China technology for about a year, there is still much to look forward to. It is rare that highly successful overseas sports come to the country.
  • China has long since enacted stricter regulatory requirements to ban games that are too violent, obscene, or that negatively portray the country.
  • Many modern video games are not “familiar”. But long-standing verification by regulators means that many foreign games will have to wait years for approval.
  • First, schools must contract with a local Chinese company to set their game. The Chinese then release it as an independent service.
  • This means that Continental users can play with each other but not interact with international players.
  • For a while, Fifteen had a rare opportunity in the Chinese market. The outdoor game, while still new, breaks all these barriers.

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